Comic Book Grading Guide

Our reviewing guidelines depend on the principles spread out in the Overstreet Grading Guide with extra experience acquired from our 40+ years in the comic business. We intently screen and align our staff to keep up adherence to our set up principles. Nonetheless, evaluating is an innately emotional interaction and there will consistently be little contrasts in assessment. Indeed, even proficient reviewing administrations like CGC, CBCS, and PGX recognize that a similar book may not generally get a similar evaluation in the event that it is submitted for evaluating more than once. While we can’t ensure that a book evaluated twice will get a similar evaluation each time, we can ensure that each comic we sell has been recorded at the evaluation at which we bought it.

Funnies recorded available to be purchased on are recorded with one of two sorts of evaluations:

The essential reviewing scale, otherwise called letter grades, utilizes the evaluations from Near Mint (most elevated) to Poor (least):

  • NM Near Mint
  • VF Very Fine
  • FN Fine
  • VG Very Good
  • GD Good
  • FR Fair
  • PR Poor

The ten-point reviewing scale doles out grades going from 10.0 (most elevated) down to 0.5 (least):

  • 10.0 GM Gem Mint
  • 9.9 M Mint
  • 9.8 NM/M Near Mint/Mint
  • 9.6 NM+ Near Mint+
  • 9.4 NM Near Mint
  • 9.2 NM-Near Mint-
  • 9.0 VF/NM Very Fine/Near Mint
  • 8.5 VF+ Very Fine+
  • 8.0 VF Very Fine
  • 7.5 VF-Very Fine-
  • 7.0 FN/VF Fine/Very Fine
  • 6.5 FN+ Fine+
  • 6.0 FN Fine
  • 5.5 FN-Fine-
  • 5.0 VG/FN Very Good/Fine
  • 4.5 VG+ Very Good+
  • 4.0 VG Very Good
  • 3.5 VG-Very Good-
  • 3.0 GD/VG Good/Very Good

At MyComicShop, we utilize the fundamental reviewing scale for the vast majority of our funnies estimated up to about $10.00. We utilize the ten-direct scale toward grade most funnies esteemed $10.00 or more and those distributed before 1980. Most funnies evaluated utilizing the ten-point reviewing scale have cover filters, so when you’re thinking about buying a comic you can see the front (and here and there back) cover outputs of the specific comic being advertised. For less expensive funnies reviewed on the essential evaluating scale, we show you a stock picture of what that issue’s cover resembles, yet we don’t check the specific book being advertised.

Moreover, a few funnies are “slabbed” by CGC, CBCS, or PGX. These comic evaluating administrations will review a comic and afterward seal the comic in a hard plastic case that shows the relegated grade. These evaluating administrations appoint grades on a similar ten-point reviewing scale utilized by MyComicShop. You can undoubtedly distinguish a slabbed comic in light of the fact that the evaluations will incorporate the name of the reviewing administration, for example, “CGC 9.4” or “PGX 9.4”. A comic that has not been slabbed is in some cases alluded to as a “crude” comic, which implies a normal comic not encased in a plastic chunk.

Evaluating Standards

While surveying the potential imperfections a comic may have as demonstrated beneath for the different evaluations, kindly remember that while a solitary deformity may not lessen a comic’s evaluation, that deformity whenever rehashed as well as joined with other amassed abandons, may move the evaluation somewhere near at least one evaluations.

  • Close to Mint (NM) condition
  • Close to Mint/Mint NM/M 9.8
  • Close to Mint+ NM+ 9.6
  • Close to Mint NM 9.4
  • Close to Mint- NM- 9.2

An almost wonderful duplicate that looks pristine with a couple of minor imperfections. Adequate minor deformities on a NM duplicate include: an exceptionally limited quantity of spine stresses, minor examples of marking (a few and no more), slight corner blunting, and minor (under 1/8″) twists without shading breaks.

On the ten-point evaluating scale, a lower grade like 9.2 will permit these imperfections in a more prominent amount and degree than a higher evaluation like 9.8, which once in a while may have no recognizable deformities by any stretch of the imagination. We don’t relegate the evaluations 9.9 and 10.0 to any unslabbed “crude” funnies. You will just see these super high evaluations on funnies slabbed by one of the reviewing administrations. There is a little level of detachment between the evaluations 9.8, 9.9, and 10.0 that even the most experienced comic graders may differ on which of these three evaluations to relegate to an evidently immaculate comic, so the most noteworthy evaluation we will dole out to a comic is 9.8.

Sometimes it is workable for a comic dispatched pristine from the distributer, or bought new from a comic store’s racks, to as of now be in under close to mint condition because of the manner in which the comic was created, delivered, put away, or took care of before buy.

Exceptionally Fine (VF) condition

Exceptionally Fine/Near Mint VF/NM 9.0

Very Fine+ VF+ 8.5

Very Fine VF 8.0

Fine- VF- 7.5

A VF duplicate has minor imperfections, yet is in generally speaking great condition. Most all around kept current funnies (particularly in the event that they have been perused) fall into this evaluation. Adequate imperfections on a VF are minor and include: Minor corner wear, a light aggregation of spine stress that may incorporate shading break, a light collection of scratches, and twists or creases under 1/4″ (note that on a VF duplicate, some shading break is permitted in a curve/overlap).

Fine (FN) condition

Fine/Very Fine FN/VF 7.0

Fine+ FN+ 6.5

Fine FN 6.0

Fine- FN- 5.5

A comic in FN condition is considered “better than expected” yet shows some wear. By and large, the eye claim is fairly diminished because of either a collection of minor deformities or a couple of moderate imperfections. Adequate imperfections on a FN duplicate include: Slight spine roll, a moderate aggregation of spine focuses on that may break tone, a spine split of under 1/2″, minor water spotting or buildup (not exactly the size of a dime), an affected corner, and moderate foxing.

Generally excellent (VG) condition

Generally excellent/Fine VG/FN 5.0

Very Good+ VG+ 4.5

Very Good VG 4.0

Generally excellent VG- 3.5

A comic in VG condition shows some critical wear, however has not aggregated sufficient complete imperfections to lessen eye appeal to the point that it’s anything but an attractive duplicate. A VG duplicate may have an aggregation of minor deformities or a couple of significant ones. Satisfactory deformities on a VG duplicate include: Spine move, 1/2″ to 1″ spine parts or different tears, a cover or dream boat that is segregated at one staple, staining because of oxidation, and a moderate collection of water harm or staining.

Great (GD) condition

Great/Very Good GD/VG 3.0

Good+ GD+ 2.5

Good GD 2.0

Great GD- 1.8

A GD duplicate has significant imperfections, however is as yet complete and clear. A GD duplicate will have a lot of harm, typically an amassing of more modest deformities interspersed for certain significant imperfections. Worthy imperfections on a GD duplicate include: A vertical book-length wrinkle, 1.5″- 2″ spine split, cover or pin-up totally confined, significant tears, hefty staining/fragility because of oxidation, substantial measures of staining, buildup, and water harm.

Reasonable (FR) condition

Reasonable/Good FR/GD 1.5

Fair FR 1.0

A FR duplicate will have practically no eye request and will show significant harm. A comic book in FR condition may have non-story components like coupons, bits of advertisement pages, or Marvel Value Stamps cut or detached from the book, however all story and workmanship will be finished. In the event that a whole promotion page is feeling the loss of that would drop the evaluation to Poor. Kinds of harm that place a comic in FR range include: A spine split of up to 2/3 the length of the book, a missing back cover gave the title page is as yet joined, serious water harm or buildup harm, shape, and paper decay because of oxidation.

Poor (PR) condition

Poor PR 0.5

Comic books in PR condition might be absent up to 4 pages (two spreads) of story or advertisement pages, or have a totally part spine, or show serious harm that influences the lucidness of the book.

Glossary of Grading Terms


At the point when portion of a comic is bended, intruding on the level, smooth cover surface. Twists WILL NOT show unmistakable lines (see likewise wrinkle/overlap).

Bindery Tear

A little level tear in a comic’s cover that can as a rule be seen on both the front and the back. These are constantly found along the spine and ought to be reviewed like spine stress in the event that they are more limited than 1/4″.


Harm brought about by the chewing of rodents or creepy crawlies (as a rule). Results in multi-page paper misfortune with rough edges. Outwardly particular.


Rising on a cover’s surface (ordinarily a printing imperfection).


A crease that causes ink evacuation/shading break, for the most part bringing about a white line (see twist/overlap).


Spaces or dimpling (for the most part in the cover) that don’t enter the paper or eliminate any shine, yet intrude on the smooth, level surface.

Twofold Cover

Actually a printing imperfection, twofold cover books had an additional duplicate of the cover stapled on during assembling. This defensive additional cover can be a help, as these books are evaluated by the state of the deepest cover.

Residue Shadow

At the point when a comic has been put away in a stack sooner or later in its life, any bits of the cover that weren’t concealed by the neighboring books have been presented to natural air, light, and settling dust particles, in some cases making lines of staining along the edges.


At the point when finger oils gave up from regular dealing with stay on a comic’s surface, they can start to consume the ink, in a real sense making shading breaking fingerprints on the cover that are some of the time unmistakable and once in a while smirched. Finger oils can for the most part be cleaned away, yet fingerprints are irreversible.


A strategy for inspecting a comic that utilizes its regular gleam and light (glare) to help you see blemishes in its surface, such as marking.


Straight gouges in paper that have particular lines, however DO NOT break tone (see additionally twist/wrinkle).


Bacterial or parasitic development in the paper of a comic (normally the cover) that presents in caramel stained groups or spots.


The glossy surface completion of a comic.

Dampness/Water Damage

The harm abandoned when a comic has been presented to dampness (straightforwardly or ecologically). Water harm regularly gives staining or potentially a hardened or swollen feel to the paper. Search for lines of outline.

Paper Loss

At the point when the outside of a comic has been undermined. This can be the aftereffect of weighty scraping/scraped spot, inadvertent tape pull, or the synthetic responses caus